Can interact
Blind Monkey
Touches the bomb and enters the final action, but relies on spoken instructions for everything visible.
- Can touch and operate modules
- Cannot see the bomb panel
- Can hear teammates
- Uses agreed gestures for confirmation
Before the timer
Compare what each player can see, hear, say, and touch, then choose a clean handoff before the first module starts.

Role cards
Touches the bomb and enters the final action, but relies on spoken instructions for everything visible.
Sees the bomb and environment, then describes visual clues to the team without relying on audio callouts.
Keeps the solving reference and translates observations into a precise action for the other players.
Side-by-side comparison
| Capability | Blind | Deaf | Mute |
|---|---|---|---|
| Touch the bomb | Yes | No | No |
| See modules | No | Yes | Yes |
| Hear voice callouts | Yes | No | Yes |
| Speak the answer | No | Yes | No |
| Keep the solving reference | No | No | Yes |
Save player names and agreed stop/confirm signals in the Team Setup tool before you invite the third player.
Once the roles are assigned, open the Module Solver or the relevant puzzle guide.